A look at Ada Lovelace, the pioneering computer programmer and the daughter of the poet Lord Byron.
A picture book biography of Ada Lovelace, 19th century mathematician, considered to be the first computer programmer.
An introduction to how computers work and logical thinking, with explanations of binary code, algorithms, and programming languages, like Scratch and LOGO.
Presents an introduction to coding for young computer users that focuses on the programming languages Scratch and Python, with step-by-step, illustrated instructions for a variety of coding projects.
Written for children with little to no coding experience, Coding Games with Scratch guides children through building platform games, puzzles, racers, and 3-D action games. The step-by-step guides are simple and easy to follow with Minecraft-style pixel art. Children will learn essential coding skills while having fun and creating games to play with their friends.
You can learn to create mind-bending illusions, crazy animations, and interactive artworks with this collection of Scratch projects!
A picture book biography of the groundbreaking woman who helped create programming language for computers.
Hidden figures: The Untold True Story of Four African-American Women Who Helped Launch Our Nation Into Space
The story of Dorothy Vaughan, Mary Jackson, Katherine Johnson, and Christine Darden, female African-American mathematicians who helped NASA calculate flight paths and launch Americans into space. Working in racially segregated offices, from World War II into the Space Age of the 1960s, from calculations by hand to the age of computers, these women proved themselves invaluable to the space program.
Introduces the woman mathematician whose childhood love of numbers led to her prestigious education and contributions at NASA while explaining how her handwritten codes proved essential throughout numerous space missions.
Markus Persson designed his first computer game when he was just eight years old. Learn how Persson's love of computers and design helped him design the popular video game Minecraft.
Presents computer coding concepts on board pages that feature flaps, pull tabs, sliders, and wheels, asking readers to build a robot, escape from a jungle, and hunt for bugs.
An introduction to coding for parents and kids. Includes 18 hands-on activities using ScratchJr, a programming language designed for young children (ages 5-7).
Learn about the history of computers and the development of programming languages.
True story of six women who programmed the ENIAC computer as part of a secret WWII mission. They learned to program the computer without any software, instructions, or tools.
Learning how to code can be like learning a foreign language. This book serves as an excellent guide to help you start writing in the odd-looking languages that make the web work. Follow simple steps as you work with real code to build your own web robots.